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==Player Notes== |
==Player Notes== |
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* As [[Combat Intuition]] only triggers for enemies who are not already on radar, Comms Hack will in fact negate this ability during its duration. |
* As [[Combat Intuition]] only triggers for enemies who are not already on radar, Comms Hack will in fact negate this ability during its duration. |
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− | *Unlike diguising |
+ | *Unlike diguising, Comms Hacking uses one supply pip. |
==Gallery== |
==Gallery== |
Revision as of 22:43, 16 October 2011
Comms Hack | |
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Ability | |
Class | Operative |
Rank | 2 |
Passive | True |
Comms Hack is an Operative Ability in Brink.
Description
Comms Hack lets you extract tactical intel from incapacitated enemies. If successful, every enemy’s location will be shown on your teammate’s radar, giving your team a huge advantage. The effect will only last for a brief time.
Overview
This allows Operatives to interact with incapacitated enemies in order to momentarily reveal other enemies' positions on radar. The effects of this ability also extend to enemy equipment such as Landmines and Turrets.
A downside to this ability is that only enemies not on the radar triggers Combat Intuition, so it will not work for any of the operative's team mates for the duration of the Comms Hack.
Player Notes
- As Combat Intuition only triggers for enemies who are not already on radar, Comms Hack will in fact negate this ability during its duration.
- Unlike diguising, Comms Hacking uses one supply pip.
Gallery
Operative Abilities | |||
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