Brink Wiki
(There is no wall running, since it serves no real purpose beyond the first step (wall hop))
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*Health: Low (120)
 
*Health: Low (120)
 
*Speed / Agility: High (Run 170, Sprint 270)
 
*Speed / Agility: High (Run 170, Sprint 270)
*[[SMART]] Abilities: Wall Hop, Mantle, Vaulting and Wall Run.
+
*[[SMART]] Abilities: Wall Hop, Mantle and Vaulting
 
*Primary Weapon Selection: [[Weapons#Light Weapons|Light]]
 
*Primary Weapon Selection: [[Weapons#Light Weapons|Light]]
 
*Secondary Weapon Selection: [[Weapons#Handguns|Handguns]]
 
*Secondary Weapon Selection: [[Weapons#Handguns|Handguns]]

Revision as of 02:04, 18 May 2011

Customization

The Character Customization menu.

Overview

One of the key features of Brink is the level of character customization possible. There are exactly 102,247,681,536,000,000 possible character variations; this includes all sub-options such as clothing colors, voice packs and Body Type.

More clothes are unlocked by leveling up.

The only factor which affects player statistics is the selected Body Type, all other options are purely aesthetic. Players will be able to create up to 10 characters, each character has both a Security and Resistance appearance.

Customizable Features

Brink character customization

Character customization.

There are currently 11 different character options:

  • Archetype - Race, as well as the look and shape of the face.
  • Voice - Which voice actor will be used when communicating with others.
  • Facial Tattoos & Scars - Tattoos, scars and stitches for the character's face.
  • Facial Hair - Beards, moustaches and sideburns for the jaw.
  • Face Paint - Camouflage, bandages and dirt to paint the face.
  • Hair & Head Gear - Hats and hair styles for the head.
  • Face Gear - Masks, glasses and balaclavas for the face.
  • Body Tattoo - Mostly tattoos for the chest and arms.
  • Shirt - Under shirts and tank tops which are worn under a Jacket.
  • Jacket - Armour, coats and long-sleeve shirts which are worn over a Shirt.
  • Pants - Cargo pants, shorts and other articles for the lower body.


The selection for the Resistance and for the Security differ. ( Such as the Face Paints for each group)

Body Type

This is the only customization option that affects gameplay. Controlling the health, mobility and what weapons are available to a character. There are 3 different Body Types to choose from:

Light

  • Health: Low (120)
  • Speed / Agility: High (Run 170, Sprint 270)
  • SMART Abilities: Wall Hop, Mantle and Vaulting
  • Primary Weapon Selection: Light
  • Secondary Weapon Selection: Handguns
  • Unlocked at level 7

Medium

  • Health: Moderate (140)
  • Speed/Agility: Moderate (Run 150, Sprint 230)
  • SMART Abilities: Mantle and Vaulting
  • Primary Weapon Selection: Medium and Light
  • Secondary Weapon Selection: Light and Handguns
  • Unlocked at level 1

Heavy

  • Health: High (180)
  • Speed/Agility: Low (Run 120, Sprint 200)
  • SMART Abilities: Vaulting only
  • Primary Weapon Selection: Heavy, Medium and Light
  • Secondary Weapon Selection: Medium, Light and Handguns
  • Unlocked at level 5

The Character Customization Menu

There have been three character customization menus seen so far.

The earliest one, as seen in the earliest Brink videos, used a little hand-held touch device like the one the Operatives use and the background is a dynamic Container City theme.

A new and improved version was revealed at E3 2010. It has a fixed white background and a circular menu that kind of looks like a large objective wheel.

The latest variation of the Character Customization menu, shown in trailers such as A Choir of Guns and A Matter of Class, is not much different from the E3 2010 version. This one replaces the circular menu with a translucent black sidebar, and all customization choices are simply listed.

Links

Here are some links which may help in understanding more of the Character Customization.

See also