(trivia would be if some book or game had a unit that regenerated fields (of wheat)) |
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The Field Regen Unit offers a way for Medics to passively provide aid to those around them. Due to it being a placed item, this ability works well when playing on defense. |
The Field Regen Unit offers a way for Medics to passively provide aid to those around them. Due to it being a placed item, this ability works well when playing on defense. |
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==Notes== |
==Notes== |
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− | *The effect area is quite small and as such the unit is best placed out of the line of fire to provide a quick healing area for teammates to make use of between battles. |
+ | *The effect area is quite small and as such the unit is best placed out of the line of fire to provide a quick healing area for teammates to make use of between battles. The effects stack with those provided by [[Metabolism]]. |
*This ability is unique in that it allows players to regenerate lost pips when standing within its healing radius. The only way to regenerate pips previously was to have a Medic re-buff the player(s) individually. |
*This ability is unique in that it allows players to regenerate lost pips when standing within its healing radius. The only way to regenerate pips previously was to have a Medic re-buff the player(s) individually. |
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** Regeneration of pips continues after the player leaves the radius. This allows players to repeatedly run through the radius to start the regeneration of individual pips. |
** Regeneration of pips continues after the player leaves the radius. This allows players to repeatedly run through the radius to start the regeneration of individual pips. |
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==Gallery== |
==Gallery== |
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<gallery captionalign="left"> |
<gallery captionalign="left"> |
Revision as of 18:33, 11 September 2011
Field Regen Unit | |
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Ability | |
Class | Medic |
DLC | Agents of Change |
Rank | 5 |
Passive | False |
Field Regen Unit is a Medic Ability in Brink.
Description
Field Regen Units, when deployed, will automatically increase the Health regeneration rate of any teammates nearby.
Overview
The Field Regen Unit offers a way for Medics to passively provide aid to those around them. Due to it being a placed item, this ability works well when playing on defense.
Notes
- The effect area is quite small and as such the unit is best placed out of the line of fire to provide a quick healing area for teammates to make use of between battles. The effects stack with those provided by Metabolism.
- This ability is unique in that it allows players to regenerate lost pips when standing within its healing radius. The only way to regenerate pips previously was to have a Medic re-buff the player(s) individually.
- Regeneration of pips continues after the player leaves the radius. This allows players to repeatedly run through the radius to start the regeneration of individual pips.
Gallery
Medic Abilities | |||
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Agents of Change | |||
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Maps | Founders' Tower · Labs | ||
Abilities | Tactical Scanner · Napalm Grenades · Field Regen Unit · Pyro Mines · UAV | ||
Attachments | Bayonet · Weapon Shield | ||
Outfits | The Limey · The Sad Punk |