Heavy describes and defines the general build and size of a created character in Brink, and is assigned through the Character Customization menu. Characters of a heavy build have access to all weapons available in the game, and also start with the highest base health available. However, this comes at a substantial loss to agility, as heavy characters will move slower and can only parkour over objects about chest height, much less than a character of either a medium or light build. Characters with heavy body types are also a much larger target. The heavy body type is not available until level 5.