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− | + | {{Infobox/Ability |
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| name = Light Turret |
| name = Light Turret |
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− | | image = File: |
+ | | image = File:BRINK_Light_Turret_icon.png |
| class = Engineer |
| class = Engineer |
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| rank = 2 |
| rank = 2 |
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| passive = False |
| passive = False |
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+ | }}'''Light Turret''' is an [[Engineer]] [[Abilities|Ability]] in [[Brink]]. |
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⚫ | |||
+ | ==Description== |
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− | The Light Turret is an engineer ability that deploys a turret to enforce defense of a certain area. It tracks it's targets and fires continuously until the target is down. The Light Turret deals about as much damage as an [[SMG]], and needs to be purchased before the [[Medium Turret]] can be selected. The Light Turret itself is not that effective at halting enemy advances, and is best supported by the deploying [[engineer]]. |
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⚫ | ''This lets you plant a light Turret on flat surfaces. It only scans a small area, but once it acquires a target, it will turn 360 degrees to track it. It's status is shown on the HUD at bottom left: if damaged, any friendly Engineer can repair it. If you place a new Turret, the old one will disappear.'' |
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+ | |||
+ | ==Overview== |
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+ | The Light Turret is a deployable item to help enforce defense in an area. As it is the lightest of the deployable turrets, it only deals damage comparable with a [[:Category:Submachine Guns|Submachine Gun]]. It is a prerequisite for more advanced turrets though. |
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+ | |||
+ | ==Player Notes== |
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+ | * Due to its low damage, this turret is best supported by its owner to maximise survivability. |
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+ | * Like all turrets, it benefits greatly from ambush tactics. Particularly in locations that can't be seen until enemies are busy interacting with objectives (i.e. Command Posts). |
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+ | * Further, it benefits greatly from collaborating [[Landmine]] placement to cover its blind spots. |
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+ | * Turrets can also function as alarms by placing them where enemies will have to destroy them before passing, also slowing their approach and forcing them to use ammo or a grenade. |
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{{Navbox/Abilities/Engineer}} |
{{Navbox/Abilities/Engineer}} |
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+ | [[Category:Abilities]] |
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+ | [[Category:Engineer Abilities]] |
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+ | [[Category:Active Abilities]] |
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+ | [[Category:Light Turret Deploy]] |
Latest revision as of 23:44, 3 May 2015
Light Turret | |
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Ability | |
Class | Engineer |
Rank | 2 |
Passive | False |
Light Turret is an Engineer Ability in Brink.
Description[]
This lets you plant a light Turret on flat surfaces. It only scans a small area, but once it acquires a target, it will turn 360 degrees to track it. It's status is shown on the HUD at bottom left: if damaged, any friendly Engineer can repair it. If you place a new Turret, the old one will disappear.
Overview[]
The Light Turret is a deployable item to help enforce defense in an area. As it is the lightest of the deployable turrets, it only deals damage comparable with a Submachine Gun. It is a prerequisite for more advanced turrets though.
Player Notes[]
- Due to its low damage, this turret is best supported by its owner to maximise survivability.
- Like all turrets, it benefits greatly from ambush tactics. Particularly in locations that can't be seen until enemies are busy interacting with objectives (i.e. Command Posts).
- Further, it benefits greatly from collaborating Landmine placement to cover its blind spots.
- Turrets can also function as alarms by placing them where enemies will have to destroy them before passing, also slowing their approach and forcing them to use ammo or a grenade.
Engineer Abilities | |||
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