Brink Wiki
(Combined Life Buff and Healing sections, since the trailer confirmed they are one in the same.)
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{{Infobox/Class
[[File:Medic Thumb.jpg|thumb|300px|A Medic, helping revive a teammate.]]
 
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| name = Medic
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| icon = File:Medic_Logo.png
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| image = File:Medic_Pic.jpg
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| role = Healing/Revival
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| equipment1 = Healing Syringes
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| equipment2 = Revive Syringes
 
}}
 
The '''Medic''' is a [[Classes|Class]] in [[Brink]].
   
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==Description==
The '''Medic''' is a [[Classes|Class]] featured in [[BRINK]].
 
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''It's the Medic's job to keep everyone alive. He can use Health buffs to make his and his teammate's life meters longer, and rescue incapacitated teammates and VIPs using Revive Syringes.''
   
== Overview==
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==Overview==
 
The Medic functions as the key supportive role, able to heal both his team and himself. Medics come equipped with a variety of syringes which can heal teammates, buff themselves and teammates and revive [[incapacitated]] teammates. The Medic is essential for VIP Escort [[Objectives]] as he is the only one able to revive and buff the VIP. Medics should always be around their teammates so they can keep them alive and well.
   
 
Medics are encouraged to heal other players, as they receive more points for healing hurt or downed teammates than killing. Self-healing takes longer and grants 10 points.
''Administer treatment to the injured, revive Incapacitated teammates and VIPs and buff your team with a variety of special Abilities.''
 
 
The Medic functions as the key supportive role, able to heal both his team and himself. Medics come equipped with a variety of syringes which can heal any damage taken by the player, buff the initial health of friendly players and themselves by one pip and revive downed teammates by tossing a syringe to them. The Medic is essential for VIP Escort Objectives as he is the only one able to revive and buff the VIP.
 
 
Medics are encouraged to heal other players, as they receive much more points for healing hurt or downed teammates than killing. Self-healing does not grant any points.
 
 
==='''Equipment'''===
 
*[[Health Syringe]]
 
*[[Revive Syringe]]
 
 
==Reviving==
 
[[File:Medic Revive.jpg|thumb|left|Throwing a Revive Syringe.]]
 
To revive a teammate or escort target, simply approach the [[incapacitated]] target and interact with them to throw them a Revive Syringe. Escort targets will revive themselves immediately and continue along their path.
 
 
Incapacitated teammates who have received a Revive Syringe can choose when to revive themselves, meaning you don't have to worry about whether the area is safe before helping them.
 
 
This [[ability]] has a significant cooldown time, as such it is important to prioritise who to revive before attempting to do so. It also shares the supplies meter with other abilities.
 
 
==Healing==
 
[[File:Healing.jpg|thumb|Healing a teammate.]]
 
The Medic is also capable of healing teammates and Escort targets of damage they may have taken during firefights. This is done by approaching them and interacting with them momentarily.
 
 
This ability heals players to 100% of their health, as well as increasing their health by one pip. It is possible to heal yourself, however it is presumed that the cooldown period takes much longer.
 
   
 
==[[Abilities]]==
 
==[[Abilities]]==
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{{Navbox/Abilities/Medic}}
{|class="wikitable collapsible autocollapse" border="1" cellspacing="2" cellpadding="3" style="width: 100%;"
 
|- align="center" valign="top"
 
! colspan="3" style="background: slategrey" | Medic Abilities
 
|-
 
! Icon !! Name !! Description
 
|- align="center"
 
| [[File:BRINK Medic icon.png]] || Standard Medic Kit || Medics can complete Revive Objectives as well as buff other players' health past their default value. This ability also comes with Revive Syringes which allow Medics to revive incapacitated team mates who have not yet died.
 
|- align="center"
 
| [[File:BRINK Unknown4 icon.png]] || Unknown Ability 1 || The effects of this Ability are currently unconfirmed.
 
|- align="center"
 
| [[File:BRINK Supplies icon.png]] || Unknown Ability 2 ||
 
More supply transfers
 
 
The effects of this Ability are currently unconfirmed.
 
|- align="center"
 
| [[File:BRINK Adrenaline icon.png]] || [[Adrenaline Boost]] || Allows the player to make another player temporarily invincible. However, after the period of invulnerability wears off, any damage inflicted will be delivered to the player at the end of the duration.
 
|- align="center"
 
| [[File:BRINK Transfer icon.png]] || [[Transfer Supplies]] || Allows you to give your supplies to another player.
 
|- align="center"
 
| [[File:BRINK ImpSupplies icon.png]] || Unknown Ability 3 ||
 
Farther range or faster supply transfers
 
 
The effects of this Ability are currently unconfirmed.
 
|- align="center"
 
| [[File:BRINK Fleet icon.png]] || [[Fleet of Foot]] || Buffs the sprint speed of a teammate
 
|- align="center"
 
| [[File:BRINK life buff2 icon.png]] || Improved Life Buff || Improved Life Buff lets you increase a teammate’s health by two pips, instead of the normal one pip. You cannot administer this buff to yourself.
 
|- align="center"
 
| [[File:BRINK self rez icon.png]] || [[Self Resurrection]] || Self Resurrection allows you to revive yourself when incapacitated. There is a very long cooldown between successful uses.
 
|- align="center"
 
| [[File:BRINK Lazarus icon.png]] || [[Lazarus Grenade]] || The Lazarus Grenade is an experimental pharmaceutical aerosol bomb, letting you Revive all Incapacitated teammates within its healing cloud. There is a Cooldown period between successive uses.
 
|}
 
   
==See also==
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==See Also==
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{{Navbox/Classes}}
*[[Soldier]]
 
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==Tips==
*[[Engineer]]
 
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*Always try to kill a medic(s) first to stop them from healing other teammates. (Rank 4 and 5)
*[[Operative]]
 
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*Medics Both AI and Players have the ability to revive themselves (if possible) so it's important to kill medics while they're incapacitated. (Rank 4 and 5)
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*Do you know what's worse than a medic? Two medics! So be sure to kill them after they are ''incapacitated!''
 
[[Category:Classes]]
 
[[Category:Classes]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Latest revision as of 19:04, 25 June 2019

Medic Logo Medic
Medic Pic
Class
Role Healing/Revival
Equipment
  • Healing Syringes
  • Revive Syringes


The Medic is a Class in Brink.

Description[]

It's the Medic's job to keep everyone alive. He can use Health buffs to make his and his teammate's life meters longer, and rescue incapacitated teammates and VIPs using Revive Syringes.

Overview[]

The Medic functions as the key supportive role, able to heal both his team and himself. Medics come equipped with a variety of syringes which can heal teammates, buff themselves and teammates and revive incapacitated teammates. The Medic is essential for VIP Escort Objectives as he is the only one able to revive and buff the VIP. Medics should always be around their teammates so they can keep them alive and well.

Medics are encouraged to heal other players, as they receive more points for healing hurt or downed teammates than killing. Self-healing takes longer and grants 10 points.

Abilities[]


Medic Logo Medic Abilities
Standard Medic Kit Metabolism Speed Boost Lazarus Grenade
Adrenaline Boost Transfer Supplies Improved Life Buff Field Regen Unit
Increase Supplies Improved Increase Supplies Self Resurrection BRINK Fill icon

See Also[]


Classes
Soldier Logo Soldier Medic Logo Medic Engineer Logo Engineer Operative Logo Operative

Tips[]

  • Always try to kill a medic(s) first to stop them from healing other teammates. (Rank 4 and 5)
  • Medics Both AI and Players have the ability to revive themselves (if possible) so it's important to kill medics while they're incapacitated. (Rank 4 and 5)
  • Do you know what's worse than a medic? Two medics! So be sure to kill them after they are incapacitated!