Brink Wiki
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[[Operative]]s will be able to hack turrets and reprogram them. Turrets are also susceptible to [[EMP Grenade|EMP grenades.]]
 
[[Operative]]s will be able to hack turrets and reprogram them. Turrets are also susceptible to [[EMP Grenade|EMP grenades.]]
   
There are turrets at deployment areas have powerful and indistructible turrets.
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There are turrets at deployment areas that are powerful and cannot be destroyed.
   
 
[[File:Brinkturret.jpg|thumb|316px|Turrets blocking a main path]]
 
[[File:Brinkturret.jpg|thumb|316px|Turrets blocking a main path]]

Revision as of 22:45, 5 May 2011

Engineer's turret.

Turrets are part of the Engineer abilities set, and can be constructed and placed on the battlefield. They autonomously scan the immediate area in an arc, and upon seeing an enemy combatant, fire at will. Turrets can be upgraded to be more powerful and more difficult to destroy, the earliest available form being about equivalent to the firepower of an SMG, with the second and third incarnations resembling an assault rifle then heavy machine gun, respectively.

While turrets can be deadly, they function more as a distraction, due to their somewhat limited scanning range and speed. Light body type players will be able to outrun or avoid their line of sight if they time it correctly.

Operatives will be able to hack turrets and reprogram them. Turrets are also susceptible to EMP grenades.

There are turrets at deployment areas that are powerful and cannot be destroyed.

Turrets blocking a main path